roleplaying:cyberpunk:heat
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— | roleplaying:cyberpunk:heat [2018/12/12 18:32] (current) – created - external edit 127.0.0.1 | ||
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+ | ====== Heat ====== | ||
+ | ^ Go Back to the [[start]] | | ||
+ | Night City is a sprawling cityscape full of prying eyes and informants (both analog and digital). | ||
+ | * **0 heat:** Smooth & quiet; low exposure. | ||
+ | * **2 heat:** Contained; standard exposure. | ||
+ | * **4 heat:** Loud & chaotic; high exposure. | ||
+ | * **6 heat:** Wild; devastating exposure. | ||
+ | Add +1 heat for a high-profile or well-connected target. Add +1 heat if the situation happened on hostile turf. Add +1 heat if another faction has marked the crew. Add +2 heat if killing was involved (whether the crew did the killing or not). You mark heat levels on the heat tracker on the crew sheet. | ||
+ | When your heat level reaches 9, you gain a [[wanted level]] and clear your heat (any excess heat “rolls over,” so if your heat was 7 and you took 4 heat , you’d reset with 2 heat marked). | ||
+ | |||
+ | The higher your wanted level, the more serious the response when authorities take action against you (they’ll send a force of higher quality and scale). Also, your wanted level contributes to the severity of the [[entanglements]] that your crew faces after a run. | ||
+ | |||
+ | ===== Reducing Heat ===== | ||
+ | |||
+ | Say what your character does to reduce the heat level of the crew and make an action | ||
+ | roll. Maybe you network with your friend who’s a Cop and she arranges for a few | ||
+ | incriminating police reports to disappear. Or maybe you demand the fear of the local | ||
+ | citizens so they’re afraid to snitch. | ||
+ | |||
+ | Reduce heat according to the result: | ||
+ | * 1-3: one | ||
+ | * 4/5: two | ||
+ | * 6: three | ||
+ | * critical : five. | ||
+ | To avoid having to get into position, you might choose to simply “lay low” without | ||
+ | choosing an action—in this case, mark 1 edge and roll 0d. |
roleplaying/cyberpunk/heat.txt · Last modified: 2018/12/12 18:32 by 127.0.0.1