| Cyborg | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Implanted Cyberwear |
|
|
| Incompatible with : | Sorcerer, Healer, Monk, Teep, Android, Golem | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Warrior | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Above average combat skills |
|
|
| Incompatible with : | Professor, Suit, Jack of all trades | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Gadgeteer | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Above average technical skills |
|
|
| Incompatible with : | Sorcerer, Healer, Monk, Teep, Golem | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Professor | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Above average education |
|
|
| Incompatible with : | Jack of all trades, Warrior | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Sorcerer | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Magical skills |
|
|
| Incompatible with : | Android, Cyborg, Gadgeteer | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Healer | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Healing skills |
|
|
| Incompatible with : | Android, Cyborg, Gadgeteer | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Monk | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Exceptional health |
|
|
| Incompatible with : | Android, Cyborg, Gadgeteer | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Teep | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Psionic skills |
|
|
| Incompatible with : | Android, Cyborg | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Jack of all trades | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Good at most things |
|
|
| Incompatible with : | Professor, Warrior | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Criminal | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Underworld connections |
|
|
| Incompatible with : | ||
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Soldier | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Military connections |
|
|
| Incompatible with : | ||
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Suit | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Government connections |
|
|
| Incompatible with : | Warrior | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Alien | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Alien Physiology |
|
|
| Incompatible with : | ||
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Android | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Technological construct |
|
|
| Incompatible with : | Sorcerer, Healer, Monk, Teep, Cyborg, Golem | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
| Golem | ||
|---|---|---|
| Advantages | Disadvantages (choose one only) |
Optional Disadvantages (choose as many as wanted) |
| Magical construct |
|
|
| Incompatible with : | Cyborg, Android, Alien, Gadgeteer | |
| Note - the more disadvantages chosen, the more powerful any skills they have. Also disadvantages listed are only those recommended - there are more to choose from. | ||
Quick explanation of disadvantages (and note - I haven't worked points out for these yet, as that will depend on how debilitated characters want them to be)...
Dodgy Parts - prone to breaking down, needs more
maintenance.
Traumatic Injuries - you have phobias about
the circumstances.
Dependency - need regular check ups or
drugs.
Crushing grip - no minor use of
strength.
Dietary restrictions - must eat certain foods (or
non foods).
Feels no pain - you don't know how injured you
are.
Intrusive cyberwear - if removed, you'll
die.
Secret orders - something has been
implanted.
Anti-violence - you've hung up your guns,
violence is the last resort.
Scarred physically - missing
something (eye, hand etc).
Scarred mentally - psych
problems
Sociopath - violence as a first
resort.
Addiction - addicted to something, usually
drugs.
Coward - runs away from
danger.
Deathwish - runs towards
danger.
Headaches - occasional migraines.
Short
attention span - easily distracted from long term
tasks.
Absent minded - prone to short term memory
loss.
Weirdness magnet - stuff happens.
Cannot
resist tinkering - pass the sonic screwdriver.
Weak
health - catches diseases easily.
Curious - can't
resist looking.
Doesn't understand modern life - Crichton
in Farscape.
Easily flustered - combat and big noises
confuse you.
Rituals - must perform regular time consuming
task.
Code of conduct - religion or moral
code.
Technophobic - fears machines and machines fear
you.
Cursed - bad stuff happens
frequently.
Doesn't understand technology - Crichton in
Farscape.
Nebbish - like Mage Arcane, you are often
overlooked.
Devout - religious.
Easily
bored - unable to raise skills to a high level.
No
empathy - lacks social skills.
Sceptic - fears
magic and magic fears you.
Under appreciated - you never
get credit.
Wanted - by
authorities.
Hunted - by someone other than
authorities.
Owes favour - to
someone.
AWOL - wanted by military for
desertion.
Special unit - terrorist
target.
Retired - owes favours to the
bosses.
Hates - is bigoted towards
something.
Conspiracist - was in a plot,
repercussions.
Spy - secred identity.
Highly
competitive - will always strive to be first at
everything.
Anatomically different - human standard
equipment never fits.
Xenophobic - others distrust you, or
you distrust others.
Alien Biochemistry - special hospital
needs.
Body of unusual substance - won't float, or tends to
break things.