Rue

Rue is a simple strategic tile placing game played throughout the Western Shores. It is the Western Shores equivalent to Chess or Checkers, but more closely resembles Othello or Reverso. Each nation has slight variants on the cards used, the turn order, how many people may play and the procedures for placing money in the game. Originally this game was invented in Kartar as a training exercise for generals, the cards used depicted formations of troops. Later, the Kartaran nobility modified the cards to have images of flowers for each type.

Traditional Rue cards are three inches in size and made of leather which has been embossed and dyed. But you can occasionally come across a glazed porcelain or even inlaid bone or metal versions.

The rules for the game are fairly simple - red is bad, blue is good. It's meant for 2-4 players (but is occasionally played by more).

Startup

  1. Each player starts with their eight cards or tiles (if richer), known as the Rue Deck. Usually their personal set is marked on the back so they can easily sort them out after the game finishes.
  2. The first player (or Attacker) is determined randomly. That player places their first card. In the event of drawn scores when the game ends, the Attacker wins (even if there are more than 2 players and the Attacker would not have come close to winning).

Play

Ending

The game ends when all cards are played. Scores are counted and compared.

Strategy

Cheating

Moving counters, and hoping the other player(s) don't remember who owned which captured card.

Jargon

A Redder: A cautious (or cowardly) player who starts the game with a red card.
Bluey: A bold/foolhardy or strategic player who starts with a blue (usually with the intent to recapture it later).
Bumper: Slang derrogatory term for anyone caught moving counters.
Foxed: A blue card that would cost more points to capture than it would gain.
Red Prow: The red card with one red side.
Red Corner: The red card with two red adjacent sides.
Red Flanks: The red card with two red opposite sides.
Red Tower: The red card with three red sides.
Blue Prow: The blue card with one red side.
Blue Corner: The blue card with two red adjacent sides.
Blue Flanks: The blue card with two red opposite sides.
Blue Tower: The blue card with three red sides.

Playing for money

The Cards

200 DPI zip file

Red Plow Red Corner Red Flanks Red Tower
Red Plow Red Corner Red Flanks Red Tower
Blue Plow Blue Corner Blue Flanks Blue Tower
Blue Plow Blue Corner Blue Flanks Blue Tower