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       <dc:date>2010-03-11T18:19:45-08:00</dc:date>
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        <dc:date>2010-02-16T21:00:45-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Resources for Horror Hero</title>
        <link>http://www.curufea.com/hero/doku.php/resources:horror_hero</link>
        <description>Plots and Adventures

Monsters and Creatures

	*  Myrmidon 

Magic and Powers

	*  Vampire the Masquerade Disciplines 

Character Creation

World of Darkness

	*  Vampire the Masquerade Character Creation 
	*  [PDF download] by Ryan Clark.

World Creation

Campaigns

	*  The Beacon Group: Introduction</description>
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        <dc:date>2010-02-16T20:59:56-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>World of Darkness</title>
        <link>http://www.curufea.com/hero/doku.php/resources:wod:start</link>
        <description>Vampire the Masquerade


From the Hero Games board written by Robert Harrison.


	*  Vampire the Masquerade Character Creation
	*  Vampire the Masquerade Disciplines

Character Creation

	*  [PDF download] by Ryan Clark.

Back to Resources for Horror Hero</description>
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        <dc:date>2009-11-25T20:05:58-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>talk:resources:dark_champions:creepy_hotel</title>
        <link>http://www.curufea.com/hero/doku.php/talk:resources:dark_champions:creepy_hotel</link>
        <description>You know, I've been playing Hero Games in various genres for nigh on 25 years. And this is easily the best resource I have ever had a hand in bringing to life. I am honored and humbled to share my hobby with such a creative group of people!  --- Roland Volz 2009/10/26 12:08
Excellent - well, collaborative creation of resources that everyone can enjoy is exactly what this site is for!  --- Peter Cobcroft 2009/11/25 20:05</description>
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        <dc:date>2009-11-22T17:07:22-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Wages</title>
        <link>http://www.curufea.com/hero/doku.php/ws:wages</link>
        <description>Based on early-late medieval wages list for England
  Wage  Profession  Day  Week  Month  Annum  Mercenaries  knight banneret  4s  L1 8s  L7  L73  Mercenaries  knight  2s  14s  L3 10s  L36 10s  Mercenaries  man-at-arms or squire  1s  7s  L1 15s  L18 5s  Regular Army  Esquires, constables, and centenars (100)  1s  7s  L1 15s  L18 5s  Regular Army  Mounted archers, armoured infantry, hobilars (light cavalry), vintenars (20)  6d  3s 6d  17s 6d  L9 2s 6d  Regular Army  Militia vintenars (20)  4d  2s…</description>
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        <dc:date>2009-11-22T16:58:13-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Weights and Measures</title>
        <link>http://www.curufea.com/hero/doku.php/ws:measures</link>
        <description>Dry Measures
 2 pints  1 quart  8 quarts  1 peck  4 pecks  1 bushel 
Liquid Measures
 2 pints  1 quart (2 lbs.)  4 quarts  1 gallon (8 lbs.)  10 gallons  1 pony keg (80 lbs.)  50 gallons  1 hogshead (400 lbs.)  5 hogsheads  1 tun (2000 lbs.) 
Linear Measures
 12 inches (”)  1 foot (')  3 feet  1 yard  6 feet  1 fathom  4,400 yards  1 league 
Weight Measures
 142 carats  1 ounce  16 drams  1 ounce  16 ounces  1 pound (lb)  14 pounds  1 stone  2 stone (28 lbs.)  1 quarter  4 quarters (112 lbs.)  1…</description>
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        <dc:date>2009-11-22T16:53:41-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Currency</title>
        <link>http://www.curufea.com/hero/doku.php/ws:currency</link>
        <description>Abbreviations

Material

	*  Br = Bronze
	*  El = Electrum
	*  Si = Silver
	*  Go = Gold
	*  Pl = Platinum
	*  P = Paper

Sizes

	*  e1 = size of a 1 cent coin (in Australia) - 17mm diameter
	*  e5 = size of a 5 cent coin (in Australia) - 19.41mm diameter
	*  e20 = size of a 20 cent coin (in Australia) - 28.52mm diameter
	*  ep = size of a penny coin (in Australia) - 31mm diameter
	*  el = larger than a penny coin (in Australia) - 34mm diameter
	*  p5 = size of a $5 bill (in Australia) - 65mm x …</description>
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        <dc:date>2009-09-11T01:03:34-08:00</dc:date>
        <dc:creator>Tim Smith</dc:creator>
        <title>Player Characters</title>
        <link>http://www.curufea.com/hero/doku.php/tba:characters:start</link>
        <description>This page will eventually have a list of links to each PC's page for their character.


Character Art

	*  Character Art page 1
	*  Character Art page 2

Potential Characters I'd like to play

Player: Barbara

Player: Timothy

Magical Inheritor


“All records of the various Houses and their Heritage are kept within
a massive tome called the Annals of Heritage.  Within these hallowed
pages exists the names and lineages of every noble house since the
beginning of the Kingdom. To  be  entered  into…</description>
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        <dc:date>2009-09-02T17:24:56-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Cosian's Starlight - created</title>
        <link>http://www.curufea.com/hero/doku.php/resources:gp:cosians_starlight</link>
        <description>Cosian's Starlight


This spell, a variation of the Create Light spell, illuminates an area as brightly as a cloudless outdoor night sky filled with stars. The light thus created is pale and wan, and dilutes vision mostly to black and white. Full visual acuity is possible only out to a range of 10 yards, but general identification can be made out to 20 yards.  Stationary figures can be made out at 40 yards, and movement detected out to 80 yards. Intervening cover will, of course, reduce sighting…</description>
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        <dc:date>2009-09-02T17:24:38-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Cosian's Wall of Darkness - created</title>
        <link>http://www.curufea.com/hero/doku.php/resources:gp:cosians_wall_of_darkness</link>
        <description>Cosian's Wall of Darkness


This spell brings into being a wall of blackness which cannot be seen or heard through. It has no physical existence, and does not hinder nor harm those passing through it. It does, however, block the passage of sight and sound from one side to the other, assuming that the spell is not cast in such a way (such as in a field of grass) which would otherwise allow sound to move around the edges of the wall.</description>
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        <dc:date>2009-09-02T17:24:22-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Create Bone Golem - created</title>
        <link>http://www.curufea.com/hero/doku.php/resources:gp:create_bone_golem</link>
        <description>Create Bone Golem


With this extensive ritual, the character can take an intact skeleton (from either a whole corpse, or one the caster has wired togther himself) and animate it with the help of certain alchemical formulae and incantations.  The wizard can only have one golem active at any given time.</description>
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        <dc:date>2009-09-02T17:24:01-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Create Clay Golem - created</title>
        <link>http://www.curufea.com/hero/doku.php/resources:gp:create_clay_golem</link>
        <description>Create Clay Golem


With this extensive ritual, the character can take statue shaped out of clay or thickened mud and animate it with the help of certain alchemical formulae and incantations.  The wizard can only have one golem active at any given time.</description>
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        <dc:date>2009-09-02T17:23:30-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Create Flesh Golem - created</title>
        <link>http://www.curufea.com/hero/doku.php/resources:gp:create_flesh_golem</link>
        <description>Create Flesh Golem


With this extensive ritual, the character can take an intact corpse (either a complete corpse, or one the caster has sewn togther himself) and animate it with the help of certain alchemical formulae and incantations.  The wizard can only have one golem active at any given time.</description>
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        <dc:date>2009-09-02T17:23:03-08:00</dc:date>
        <dc:creator>Peter Cobcroft</dc:creator>
        <title>Create Homonculous</title>
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        <description>Create Homonculous


An alchemist can use this formula and a bit of his blood to create a small replica of himself to serve as a servant.  Only oneThe wizard can only have one homonculous active at any given time. 

College: Matter 

Philosophy: Alchemy 

Special Effects: Arcane Magic, Matter, Alchemy, Construct 

Effect: Summon Homonculous 

Casting Time: 1 Week 

Target/Area Affected: Single Homonculous 

Duration: Instant 

Range: No Range 

Active Cost: 44 

Skill Roll Penalty: -2 

Real Cos…</description>
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