games:card:dungeonbuildertraps
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| — | games:card:dungeonbuildertraps [2013/03/13 00:56] (current) – created - external edit 127.0.0.1 | ||
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| + | ======Dungeon Builder Trap Types====== | ||
| + | {{parent page=DungeonBuilder}} | ||
| + | < | ||
| + | <img alt=Creative Commons License" | ||
| + | </a> | ||
| + | <br />This work is licensed under a | ||
| + | <a rel=license" | ||
| + | =====Trap Types===== | ||
| + | Traps may be placed on any dungeon room that doesn' | ||
| + | Traps start with 1 charge, when they run out of charges, they are removed from the dungeon and discarded. | ||
| + | ===Basic Traps=== | ||
| + | * {{color fg=# | ||
| + | * **Pit trap**---Str 1 does not work on Mage | ||
| + | * **Spike Trap**---Str 1 does not work on Fighter | ||
| + | * **Poison Dart Trap**---Str 1 does not work on Cleric | ||
| + | * **Deadfall Trap**---Str 1 does not work on Thief | ||
| + | * **Fear Trap**---Str 2 (affects morale only) does not work on Paladin or Illusionist | ||
| + | * **Whirling Blades**---Str 2 does not work on Barbarian or Ranger | ||
| + | ===Upgrading=== | ||
| + | Each upgrade to a trap adds 2 charges and 1 strength. | ||
| + | After the third upgrade, the trap is regarded as a deep hole with spring-loaded sides, tripwires, whirling knife blades driven by water power, broken glass and scorpions (DHSSTWKBWPBGS) and cannot be autokilled by a Thief. | ||
| + | {{spamemail}} | ||
| + | ---- | ||
| + | CategoryGames | ||
games/card/dungeonbuildertraps.txt · Last modified: by 127.0.0.1
