roleplaying:bitd:start
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roleplaying:bitd:start [2025/03/30 20:56] – [Crews] curufea | roleplaying:bitd:start [2025/03/31 19:02] (current) – [Character Sheets] curufea | ||
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+ | ===== Session Structure ===== | ||
+ | Other than Session 0, sessions usually consist of a score/job started In Media Res, then Downtime afterwards followed by discovering/ | ||
+ | ===== Core Mechanics ===== | ||
+ | As a fiction first game, players have more narrative control than traditional RPGs. This means that players will often know things their characters should not and will make story relevant choices that may not be in their character' | ||
+ | **Deep Cuts** simplifies the main Action roll of the base game to a [[Threat Roll]] which combines several rolls into one. \\ | ||
+ | Other changes include: | ||
+ | * **Harm** level now no longer automatically effects the character. | ||
+ | * The player chooses when to invoke **Trauma** and gets XP for it. Once per session per Trauma. You may also use long term projects to recover Trauma. | ||
+ | * **Load** is changed to conspicuous and discreet and is based on carrying heavy or bulky items. | ||
+ | * **Advancement** is now handled with clocks, you cash in filled clocks to improve different parts of your playbook or crew sheet at different costs (from 1 to 4 filled clocks). | ||
+ | * **Downtime** actions now are diceless. | ||
+ | * The **Devil' | ||
+ | * **Gathering Information** is no longer a separate mechanic. | ||
+ | * **Teamwork** has been expanded. | ||
+ | ===== Cheat Sheet ===== | ||
+ | * {{ : | ||
+ | |||
+ | ===== Character Sheets ===== | ||
+ | * {{ : | ||
+ | |||
+ | |||
===== Playbooks ===== | ===== Playbooks ===== | ||
What type of character are you? | What type of character are you? | ||
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- | ===== Character Sheets ===== | ||
- | * {{ : | ||
===== Crews ===== | ===== Crews ===== | ||
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+ | ===== Factions ===== | ||
+ | There are many faction in and around the city. When choosing your crew you also collectively choose which factions you have interactions with. The majority of factions will be unlikely to appear in a campaign unless you undertake specific plot actions to interact with them. **Deep Cuts** adds more factions including many relevant to the additional ongoing plot. Some faction descriptions include spoilers and should be avoided. | ||
+ | |||
+ | Your Crew is regarded as a Tier 0 faction with a strong hold on your territory (ie not likely to get worse in Tier) | ||
+ | |||
+ | Factions are grouped by their member types | ||
+ | * Underworld (17) from Tier I to IV | ||
+ | * Institutions (18) from Tier I to VI | ||
+ | * Labour and Trade (12) from Tier II to IV | ||
+ | * The Fringe (12) from Tier 0 to IV | ||
+ | * Citizenry (6) from Tier II to V | ||
+ |
roleplaying/bitd/start.1743393414.txt.gz · Last modified: 2025/03/30 20:56 by curufea