====== Resist ====== When you suffer a consequence you wish to reduce or avoid the effects of: You make the roll using one of your resistance attributes (Insight, Prowess,or Resolve). The Grandfather chooses the attribute, based on the nature of consequences: * **Insight**: Consequences from deception or understanding. * **Prowess**: Consequences from physical strain or injury. * **Resolve**: Consequences from mental strain or willpower. On a hit you are successful and with the help of the Grandfather describe how you avoided or reduced the consequence. * On a 10+, you use 1 Stress * On a 7-9, you use 1d Stress {{tag>moves general stress_cost}}