======Damaging Mad Scientists====== Humans are frail things when compared to giant steam powered killer war robots. Every human has 7 hit points. 1 damage from a Bot weapon causes D6 hit points of wounding on a human. ===Effects=== * Turn over one hit point from your Mad Scientist for each wound. You may choose which hit point to damage(either Speed or Carry). * If the Mad Scientist has 0 hit points, they die. Game over. * If your Bot is programmed, it obeys its program until it is destroyed. * Mad Scientists may heal their hit points at their Labs - 1 turn per hit point. See [[MechabotsHealing|Healing Mad Scientists]]