====== Classes ====== ==== Barbarian ==== * May only wear [[weapon_and_armour_types#light_armour|Light]] armour and use [[weapon_and_armour_types#exotic|2 handed]] weapons (requires qualification * Must costume as a barbarian * May [[skills&#class_skills|Cleave]] * Barbarians are [[skills&#class_skills|Bricks]] ==== Ninja ==== A ninja is similar to a rogue, but specialises in assassination. * May wear only [[weapon_and_armour_types#light_armour|Light]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) * Must costume in a single colour or black * May [[skills&#class_skills|Sneak Attack]] * May [[skills&#class_skills|Pick Locks]] * May [[skills&#class_skills|Set Traps]] * Thrown weapons are [[skills&#class_skills|Poisoned Weapons]] * Ninjas are [[skills&#class_skills|Stealthy]] ==== Ranger ==== * May use a bow and can carry up to 12 arrows (if qualified) * May wear only [[weapon_and_armour_types#light_armour|Light]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) * May [[skills&#class_skills|Poison Arrows]] * May [[skills&#class_skills|Set Traps]] only if outdoors * May [[skills&#class_skills|Disarm Traps]] only if outdoors ==== Rogue ==== * May use a bow and can carry up to 12 arrows (if qualified) * May wear only [[weapon_and_armour_types#light_armour|Light]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) * May [[skills&#class_skills|Sneak Attack]] * May [[skills&#class_skills|Pick Locks]] * May [[skills&#class_skills|Disarm Traps]] ==== Warrior ==== * Default class. * May wear [[weapon_and_armour_types#light_armour|Light]] or [[weapon_and_armour_types#heavy_armour|Heavy]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) except a bow. * Cannot use magic. * May [[skills&#class_skills|Break Locks]] ===== Spellcasters ===== ==== Alchemist ==== * Must use a staff, quarterstaff or other 2 handed equivalent * May also use [[weapon_and_armour_types#minimal|Minimal]] weapons and [[weapon_and_armour_types#light_armour|Light]] armour * Must costume as an alchemist (often the same as a mage) * Must carry at least one potion to show status as an alchemist * May carry up to 6 potions to be used in a game phase * An alchemist may [[skills&#class_skills|Gather Herbs]] (Marshalls need to take note of whether a spell ball is discarded/used or actually a magical trap) * An alchemist may [[skills&#class_skills|Disarm Magical Traps]] * [[skills&#class_skills|Spellcaster]] - a potion may be any [[spells|spell]] of any class. Potions are chosen before the game begins and must be clearly labelled/coloured ==== Battle Mage ==== A battle mage is a cross between a warrior and a mage * May wear [[weapon_and_armour_types#light_armour|Light]] or [[weapon_and_armour_types#heavy_armour|Heavy]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) except a bow. * May carry any amount of spell balls to be used when casting spells * [[skills&#class_skills|Spellcaster]] - may cast only one **Mage** [[spells|spell]] ==== Cleric ==== * May wear [[weapon_and_armour_types#light_armour|Light]] or [[weapon_and_armour_types#heavy_armour|Heavy]] armour and use any [[weapon_and_armour_types#normal|Normal]] and [[weapon_and_armour_types#exotic|Exotic]] weapons (if qualified) except a bow. * Must carry a holy symbol or similar to show status as a cleric * [[skills&#class_skills|Spellcaster]] - may cast any **Cleric** [[spells|spell]] ==== Mage ==== * Must use a staff, quarterstaff or other 2 handed equivalent * May also use [[weapon_and_armour_types#minimal|Minimal]] weapons and [[weapon_and_armour_types#light_armour|Light]] armour * Must costume as a mage * Must carry a spellbook or similar to show status as a mage * May carry any amount of spell balls to be used when casting spells * [[skills&#class_skills|Spellcaster]] - may cast any **Mage** [[spells|spell]] ==== Necromancer ==== A necromancer is the opposite of a cleric. * Must use a staff, quarterstaff or other 2 handed equivalent * May also use [[weapon_and_armour_types#minimal|Minimal]] weapons and [[weapon_and_armour_types#light_armour|Light]] armour * Must costume as a necromancer * Must carry a spellbook or similar to show status as a necromancer * May carry any amount of spell balls to be used when casting spells * [[skills&#class_skills|Spellcaster]] - may cast any **Necromancer** [[spells|spell]]