Building your Mad Scientist

Constructing a Mad Scientist is similar to constructing a Bot. A Mad Scientist has 7 hit points and you may place one of two component types on the Mad Scientist status sheet.

Unlike Bots, you may choose which hit point locations are damaged when your Mad Scientist is hit. However, humans are easier to hurt than giant killer robots - every 1 damage from a bot weapon translates to 1D6 hit points of wounding for your Mad Scientist.

Hit Points