| Name | Reputation | Savvy | Thieves - Execute a profitable burglary, robbery, or other theft. - Improve the quality or variety of your hunting grounds. - Bolster your crew's reputation or develop a new one. - Contend with challenges above your current station. | |
|
|---|---|---|---|---|---|
| Lair | Basement of a disused clock tower | Coin | 2 | ||
| Heat | 0 | Wanted Level | 0 | ||
| Turf | 0 | Rep | 0 | Special Abilities Synchronized: When you perform a group action, you may count multiple 6s from different rolls as a critical success. |
|
| Hold | Weak | Tier | 0 | ||
| Contacts | Crew Upgrades | Lair | |||
| Dowler, an explorer Laroze, a bluecoat Amancio, a broker Fitz, a collector Adelaide Phroaig, a noble Rigney, a tavern owner | Fine Rooftop Routes Thief Rigging (-2 load weight) | Hidden Lair: Your lair has a secret location and is disguised to hide it from view. If your lair is discovered, you may undertake a long-term project to relocate and hide it once again. | |||
| Quality | |||||
| Training | |||||
| Prowess: | |||||
| Hunting Grounds | |||||
| Quality | Name | Description | |||
| 1 | The Drop | Three blocks along Ash Way, between Rye street and Cinder street. | |||
| TURF | = | INFORMANTS +1 quality to hunting grounds | LUXURY FENCE +2 coin for burglary scores | GAMBLING DENS (Tier roll) - Heat = coin in downtime | = | SAFE HOUSES Hidden staging areas throughout your turf |
||
| II | II | II | II | |||||
| DRUG DENS (Tier roll) - Heat = coin in downtime | TURF | = | LAIR | = | TURF | = | LOOKOUTS +1d to spot or evade trouble on your turf |
|
| II | II | II | II | |||||
| WATCH REPORTS +1d engagement roll for burglary | = | CITY RECORDS +1 effect to gather info on targets | STREET FENCE +2 coin for robbery scores | TURF | = | AMBUSH POINTS +1d engagement roll for robbery |
| Status | Name | Tier | Notes |
|---|---|---|---|
| The Unseen | iv | ||
| The Silver Nails | iii | ||
| Lord Scurlock | iii | ||
| The Hive | iii | ||
| The Circle of Flame | iii | ||
| The Crows | ii | ||
| The Lampblacks | ii | ||
| The Red Sashes | ii | ||
| The Dimmer Sisters | ii | ||
| The Grinders | ii | ||
| The Billhooks | ii | ||
| The Wraiths | ii | ||
| The Gray Cloaks | ii | ||
| Ulf Ironborn | i | ||
| The Fog Hounds | i | ||
| The Lost | i |
| Status | Name | Tier | Notes |
|---|---|---|---|
| City Council | v | ||
| Ironhook Prison | v | ||
| Bluecoats | iv | ||
| Spirit Wardens | iii | ||
| Skovlan Consulate | iii | ||
| Sparkwrights | iii | ||
| Inspectors | iii | ||
| Ink Rakes | ii | ||
| The Brigade | ii | ||
| Iruvian Consulate | i | ||
| Severosan Consulate | i | ||
| Dagger Isles Consulate | i |
| Status | Name | Tier | Notes |
|---|---|---|---|
| Ministry of Transport | v | ||
| Leviathan Hunters | iv | ||
| Ministry of Provisions | iv | ||
| Merchant Guild | iv | ||
| The Foundation | iv | ||
| Sailors | iii | ||
| Seaside Dockers | iii | ||
| Gondoliers | iii | ||
| Canal Dockers | ii | ||
| Cabbies | ii | ||
| Rail Jacks | ii | ||
| Cyphers | ii |
| Status | Name | Tier | Notes |
|---|---|---|---|
| Ecstasy of the Flesh | iv | ||
| The Horde | iii | ||
| The Weeping Lady | iii | ||
| The Reconciled | iii | ||
| The Path of Echoes | iii | ||
| The Forgotten Gods | ii | ||
| Deathlands Scavengers | ii |
| Status | Name | Tier | Notes |
|---|---|---|---|
| Imperial Military | vi | ||
| Skovlander Refugees | iv |