It'll do until I can think of a better title. I like steampunk, and I like the concept of almost magical technological devices as a toolkit to solve problems. And let's face it - virtually all Interactive Fiction is puzzle solving. If all goes well, I'll do a series of semi-comedic adventures with Simon the Technomage. Because he's basically the first original character I thought of (although he's based on someone else's IP setting) — Peter Cobcroft 13/03/2006 14:36
Should be an object-light game as Technomages come with their own toolkits
The tricky part is to creatively come up with negatives to most of the toolkit in situations it isn't meant to be used.
simonvjack.t - the code so far (only just started)