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factionpbta:players:agenda

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factionpbta:players:agenda [2020/06/25 21:30]
curufea
factionpbta:players:agenda [2020/06/25 21:32] (current)
curufea [Act now, plan later]
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 Be curious about the times and places you find yourself in.  Everyone has a story to tell and their own agendas. ​ A medieval peasant with a knife can kill you as easily as a time travelling Dalek if you're not careful. ​ Respect the danger of your surroundings and your place in it. Be curious about the times and places you find yourself in.  Everyone has a story to tell and their own agendas. ​ A medieval peasant with a knife can kill you as easily as a time travelling Dalek if you're not careful. ​ Respect the danger of your surroundings and your place in it.
 ==== Act now, plan later ==== ==== Act now, plan later ====
-Planning is the one aspect of the game you need never do in actual play in real time.  Not only are your characters gung-ho and impetuous, often leaping first without looking, but they'​re also competent and will have foreseen circumstances you may not have as a player.  ​Flashbacks ​cover this as does various other planning moves such as getting [[.:​gear:​start|gear retrospectively]],​ [[..:​play:​moves:​commune|communing with the spirits]] or even having to resort to the untethered flashback.+Planning is the one aspect of the game you need never do in actual play in real time.  Not only are your characters gung-ho and impetuous, often leaping first without looking, but they'​re also competent and will have foreseen circumstances you may not have as a player.  ​[[..:​play:​flashbacks]] ​cover this as does various other planning moves such as getting [[.:​gear:​start|gear retrospectively]],​ [[..:​play:​moves:​commune|communing with the spirits]] or even having to resort to the untethered flashback.
  
 Don't sit down with other players and work our exactly what you're going to do - you never need to.  Work out roughly what you are going to do, then do it.  Patch up the plot holes if you need to retrospectively. ​ It's why you have [[..:​play:​stress|stress]] after all. Don't sit down with other players and work our exactly what you're going to do - you never need to.  Work out roughly what you are going to do, then do it.  Patch up the plot holes if you need to retrospectively. ​ It's why you have [[..:​play:​stress|stress]] after all.
factionpbta/players/agenda.txt · Last modified: 2020/06/25 21:32 by curufea