games:board:gamescotwist
no way to compare when less than two revisions
Differences
This shows you the differences between two versions of the page.
— | games:board:gamescotwist [2013/03/13 00:51] (current) – created - external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ======Co-Twister====== | ||
+ | {{parent page=GamesBoard}} | ||
+ | < | ||
+ | <img alt=Creative Commons License" | ||
+ | </a> | ||
+ | <br />This work is licensed under a | ||
+ | <a rel=license" | ||
+ | =====Rules===== | ||
+ | ====Setup==== | ||
+ | - Choose which expansions you wish to play. | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | ====Changes from regular Dungeon Twister==== | ||
+ | * **Action Cards** are not used. Each character has two actions each turn, whether a player character, or a monster. | ||
+ | * **Combat Cards** | ||
+ | * The monsters draw a random card for combat when necessary. | ||
+ | * Players may choose which of their cards to play. These are also put in a discard pile. The player may not get the cards back until all cards have been used. | ||
+ | * **Character Tokens** that are discovered in the dungeon are always monsters and regarded as the enemy to all players. | ||
+ | * **Combat** - players may not attack each other. | ||
+ | * **Revealing Tiles** - There is no set pattern to tiles, and so tiles may be revealed in any direction. | ||
+ | * When a tile is revealed, count the number of player characters and divide by 4 (rounding down), then add one for each tile distant this tile is from the starting tile. Place this many tokens on the tile. | ||
+ | * e.g. 2 Player game with all 8 characters --- Starting Tile -- 3 -- 4 -- 5 -- 6 | ||
+ | * **Leaving the Dungeon** - In order for a player character to leave the dungeon, it must move to the rotation control on the starting tile. | ||
+ | ====Playable Characters==== | ||
+ | Not all characters from every expansion are suitable for a dungeon exploration co-operative game. The following list specifies which characters can be PCs, which can be monsters, and which cannot be used in this variant. | ||
+ | * Playable as a Player Character only | ||
+ | * **Fire & Water** --- Prophet | ||
+ | * Playable as a Player Character or a Monster | ||
+ | * **Base Set** & **3/4 Player Expansion** --- Cleric, Warrior, Wizard, Mekanork, Wall-Walker, | ||
+ | * **Paladins and Dragons** --- Elf Scout, Ghost, Golem, Illusionist, | ||
+ | * **Fire & Water** --- Magophage, Acrobat, Barbarian, Fire Elemental, Courtesan, Telekineticist, | ||
+ | * **Forces of Darkness** --- Angel of Light, Undead Dragon, Mummy, Necromancer, | ||
+ | * **Mercenaries** --- Dark Angel, Crossbowman, | ||
+ | * **Creatures of the Forest** --- Druid, Breeder, Spawnling, Stone Elemental, Elf Archer, Elf Enchantress, | ||
+ | * **Land of Ice** --- Beast Master, Yeti, Ice Witch, Ice Dragon, Ice Elemental, Mammoth, Lightning Elemental, Werewolf | ||
+ | * **Dungeon Twister 2: Prison** --- Colossus, Naga, Banshee, Backstabber, | ||
+ | * **Tournament Prizes (Pack 1)** --- The Ogre | ||
+ | * **Tournament Prizes (Pack 2)** --- Elusive, Forest Elf, Zephyr the Cheat, Pitiless | ||
+ | * **Collector' | ||
+ | * **European Championships** --- The Purple Dragon | ||
+ | * Playable as a Monster only | ||
+ | * **Base Set** & **3/4 Player Expansion** --- Goblin | ||
+ | * **Paladins and Dragons** --- Red Dragon, Pickpocket | ||
+ | * **Forces of Darkness** --- Ghoul | ||
+ | * **Mercenaries** --- Gold Dragon | ||
+ | * **Creatures of the Forest** --- Brambles | ||
+ | * **Tournament Prizes (Pack 1)** --- The Beggar | ||
+ | * **Tournament Prizes (Pack 2)** --- The Minotaur | ||
+ | * Not usable in this variant | ||
+ | * **Tournament Prizes (Pack 1)** --- The Disciple | ||
+ | * **Convention Exclusives** --- The Master of Time | ||
+ | ====Usable Items==== | ||
+ | Not all items from every expansion are suitable for a dungeon exploration co-operative game. The following list specifies which items can be used in the game. | ||
+ | * Not usable in this variant | ||
+ | * **Fire & Water** --- Scroll of Confusion | ||
+ | * **The Fire and the Blood** --- Grail | ||
+ | * **Land of Ice** --- Flying Carpet | ||
+ | ====Monster Behaviour==== | ||
+ | Monster behaviour is determined by the colour of the map tile they appear in. They behave in either an Aggressive or Defensive manner. | ||
+ | |=| |=|(x: | ||
+ | |=| Colour ||Base||Paladins & Dragons||3/ | ||
+ | |=|{background-color: | ||
+ | |=|{background-color: | ||
+ | |=|{background-color: | ||
+ | |=|Grey||4||-||-||-||17||21, | ||
+ | |=|{background-color: | ||
+ | |=|{background-color: | ||
+ | |=|{background-color: | ||
+ | ==Aggressive Monsters== | ||
+ | Aggressive monsters actively seek out weak player characters. | ||
+ | ==Defensive Monsters== | ||
+ | Defensive | ||
+ | {{gallery showalbum=GamesCoTwist" | ||
+ | {{files}} | ||
+ | {{spamemail}} | ||
+ | ---- | ||
+ | CategoryGames | ||
games/board/gamescotwist.txt · Last modified: 2013/03/13 00:51 by 127.0.0.1