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games:board:mechabotsbuilding [2013/03/20 22:14] (current) – created - external edit 127.0.0.1
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 +======Building Mecha Bots======
 +
 +=====Glossary=====
 +  * __Connector__ - A counter placed to connect two things to form one object.  Connectors join 2 spaces in order to connect counters on the same chassis that cross locations.
 +  * __Heavy Bot__ - A bot that has more than half its chassis filled with components.
 +  * __Light Bot__ - A bot that has less than half its chassis filled with components.
 +  * __Location__ - One of the 7 areas on a Bot chassis composed of 7 hexes.  The areas are called-
 +    * Forward Left, Forward Right, Backward Left, Backward Right, Forward, Back and Central
 +      * The Central area consists of 6 hexes in which components could be placed and a central hex which contains the brains of the Bot and cannot be moved or changed.
 +      * If weapons or sensors are placed in the central location and are not connected to any other location, they have a 360 degree arc.
 +  * __Outer__ - Any location except the Central location
 +====Components====
 +===Boiler===
 +  * May be placed in any location
 +  * Must be placed next to any other boiler counter
 +  * One boiler counter is required for every four weapon, sensor or mobility counters.
 +===Weapons===
 +  * May be placed in any location
 +  * Counters must be connected by a connector if the weapon covers more than one location.  Place the connector on the two components that border the two locations.
 +  * Connected counters that are in more than one location have an increased firing arc - 60 degrees per location
 +  * Weapons placed solely in the central location (and not connected to any other location) have a 360 degree arc.
 +===Sensors===
 +  * May be placed in any location
 +  * Counters must be connected by a connector if the sensors cover more than one location.  Place the connector on the two components that border the two locations.
 +  * Connected counters that are in more than one location have an increased sensing arc - 60 degrees per location
 +  * Sensors placed solely in the central location (and not connected to any other location) have a 360 degree arc.
 +===Armour===
 +  * May be placed in any location
 +  * Protection and Resistance counters must be connect by an armour connector counter for a location's armour
 +  * Armour may not be placed to cover more than one location - each location has its own armour
 +===Mobility===
 +  * May be placed in any location
 +  * Speed and Type counters do not need to be connected
 +  * Every location that contains counters increases the turning ability of the Bot
 +**Speed** = Number of speed counters divided by the number of connected chassis in a Bot, rounded down.
 +**Type** = Number of counters determines the mode of transport.
 +~__0__ = Wheels, __1__ = Halftrack, __2__ = Tracks, __3__ = Legs, __4__ = Powerful legs, __5__ = Jump jets, __6__ = Jets, __7__ = Hover Jets
 +  * __Jump Jets__ only operate for 1 hex during a Bots movement.  The player determines when they occur.  Otherwise they count as Powerful Legs.
 +  * __Jets__ operate the entire move of a Bot, but it must land at the end of its move.  When landed they count as Powerful Legs.
 +  * __Hover Jets__ operate continuously.  The Bot is always hovering, but may still be interacted with by the Mad Scientist.
 +===Accessories===
 +  * __Remote Control__
 +    * Size 1-7 counter
 +    * Placed in any location
 +    * Each counter increases the range at which the player may directly control their Bot.
 +  * __Seat__
 +    * Size 1 counter
 +    * Placed in any outer location
 +    * The Mad Scientist may ride their Bot by sitting on this seat.  If the component takes damage, the Mad Scientist is also hit.
 +    * The Mad Scientist may only enter or leave the seat if there is a path in the chassis to the seat that does not contain any components.
 +    * While seated inside the Bot the Mad Scientist may forgo their turn and directly control the Bot instead in the **Bots Move** phase
 +
  
games/board/mechabotsbuilding.txt · Last modified: 2013/03/20 22:14 by 127.0.0.1