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games:board:mechabotspersonaldamage [2013/03/20 22:22] (current)
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 +======Damaging Mad Scientists======
 +Humans are frail things when compared to giant steam powered killer war robots.  Every human has 7 hit points.
 +1 damage from a Bot weapon causes D6 hit points of wounding on a human.
 +  * Turn over one hit point from your Mad Scientist for each wound.  You may choose which hit point to damage(either Speed or Carry).
 +  * If the Mad Scientist has 0 hit points, they die.  Game over.
 +    * If your Bot is programmed, it obeys its program until it is destroyed.
 +  * Mad Scientists may heal their hit points at their Labs - 1 turn per hit point. See [[MechabotsHealing|Healing Mad Scientists]]
games/board/mechabotspersonaldamage.txt · Last modified: 2013/03/20 22:22 (external edit)