games:board:metamorphduel
Table of Contents
Duelling Wizards
Two age old rivals meet for a final showdown
Number of Players
2
Forces
1 Wizard each
Setup
Map
Lay 4 random geomorphs in a line
Start
Roll to see who goes first.
Start each wizard with full mana at the furthest legal hex. Player going first places their wizard first.
Special Rules
Leaving the map is an instant defeat.
Winning
Last wizard standing wins
Variants
A victory is only counted if either the winner or the loser is in human form at the time of death. This can only be achieved if they run out of mana and revert to human form. So tiring out the opponent is the easiest way.
games/board/metamorphduel.txt · Last modified: 2013/03/21 16:01 by 127.0.0.1