games:board:stcroom
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— | games:board:stcroom [2013/03/24 15:37] (current) – created - external edit 127.0.0.1 | ||
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+ | ======Room Cards====== | ||
+ | =====Cards===== | ||
+ | Rooms receive 3 cards - a Type card, a Level card and a Special card. | ||
+ | * **Type** | ||
+ | * Fiendish Creation | ||
+ | * Swarm --- Number: 4 (if doubled, 8) --- Notes: No special abilities ---< | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | * Mob --- Number: 2 (if doubled, 4) --- Notes: [[STCFiendish|Characteristic Specialisation]] ---< | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | * Giant --- Number: 1 (if doubled, 2) --- Notes: [[STCFiendish|Special Power]] ---< | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | * Trap (Event) | ||
+ | * STR - Something falls on you or tries to crush you. Lose 1 Health if STR is less than 1/2/3 | ||
+ | * DEX - Something fast rushes at you. Lose 1 Health if DEX is less than 1/2/3 | ||
+ | * WP - The room is blocked with a magical psychic aura. Can only move in this room if WP is higher than 0/1/2 | ||
+ | * SKL - The room is a puzzle trap. Can only move in this room if SKL is higher than 0/1/2 | ||
+ | * Spook (Event) | ||
+ | * Something creepy and unnatural. | ||
+ | * Strange violent wind. Every villager within line of sight an open door into this room that has STR less than 1/2/3 is pushed away from the room until they hit an object where they take 1 Health damage. | ||
+ | * **Level** | ||
+ | * Low | ||
+ | * Low | ||
+ | * Double Low - FC: twice as many, S & T: occurs twice | ||
+ | * Medium | ||
+ | * Medium | ||
+ | * Double Medium - FC: twice as many, S & T: occurs twice | ||
+ | * High | ||
+ | * High | ||
+ | * Double High - FC: twice as many, S & T: occurs twice | ||
+ | * **Special** | ||
+ | * Clue --- The value of the clue is 1/2/3. | ||
+ | * Unstoppable --- If a fiendish creation, their move is now 1 and they can't be damaged except with a magic weapon. | ||
+ | * Fast --- +1 Move (FC) Check is at -1 (T) Double damage (S) | ||
+ | * Slow --- -1 Move (FC) Check is at +1 (T) Only effects every second character (S) | ||
+ | * Item | ||
+ | * Magic weapon: Does an additional +1 damage in combat for the next 2/4/6 hits | ||
+ | * Armour: Increases Toughness by 1 for the next 2/4/6 hits before being destroyed | ||
+ | * Heavy Armour: Increases Toughness by 2 for the next 2/4/6 hits before being destroyed, reduces DEX and Move by 1. May only be carried or used by characters with a DEX and Move higher than 0. | ||
+ | * Herbs: Heal all the health of 1/2/3 characters. | ||
+ | ====Deck Building==== | ||
+ | For each player, take- | ||
+ | * 1 swarm, 1 mob and 1 giant fiendish creation card | ||
+ | * 1 random event | ||
+ | * 4 random level cards | ||
+ | * 1 random item card | ||
+ | * 1 clue card | ||
+ | * 2 random other special cards | ||
+ | {{gallery>: | ||
+ | {{filelist>: | ||
games/board/stcroom.txt · Last modified: 2013/03/24 15:37 by 127.0.0.1