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games:card:dungeonbuilderimprovement

Dungeon Builder Major Improvement Cards

parent_page_dungeonbuilder " Creative"
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.“ There are two cards of any major improvement that cost 4 gold or less and only one card for any that cost more than that.

    • Gym $4
      • Every non-undead monster in the dungeon receives +1 HP
    • Mausoleum $4
      • Every undead monster in the dungeon receives +1 HP
    • Workshop $4
      • Every trap in the dungeon receives +1 Str
    • Underworld Market $4
      • Killing adventurers is now worth $3 each
    • Soul Market $4
      • Fleeing adventurers are now worth $2 each
    • Orc Warboss $4
      • Orcs, Ogres and Giants increase in population by 1
    • Liche $4
      • Skeletons, Ghouls and Vampires increase in population by 1
    • Mad Scientist $4
      • Gelatinous Cubes, Slimes and Moulds increase in population by 1
    • Reptile King $4
      • Kobolds, Lizardmen and Dragons increase in population by 1
    • Goblin Chieftan $4
      • Goblins, Hobgoblins and Trolls increase in population by 1
    • Library $4
      • You may play two major improvements on this card. If destroyed the cards here are also discarded.
    • Arcane Library $8
      • You may play three major improvements on this card. If destroyed the cards here are also discarded.
    • L-Space $12
      • You may play four major improvements on this card. If destroyed the cards here are also discarded.
    • Improved Tunnelling $4
      • Dungeon may be 6 cards long
    • Magic Tunnelling Machines $8
      • Dungeon may be 7 cards long
    • Gygaxian Wall Braces $12
      • Dungeon may be 8 cards long

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games/card/dungeonbuilderimprovement.txt · Last modified: 2013/03/13 00:56 by 127.0.0.1