games:card:dungeonbuildertraps
no way to compare when less than two revisions
Differences
This shows you the differences between two versions of the page.
— | games:card:dungeonbuildertraps [2013/03/13 00:56] (current) – created - external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ======Dungeon Builder Trap Types====== | ||
+ | {{parent page=DungeonBuilder}} | ||
+ | < | ||
+ | <img alt=Creative Commons License" | ||
+ | </a> | ||
+ | <br />This work is licensed under a | ||
+ | <a rel=license" | ||
+ | =====Trap Types===== | ||
+ | Traps may be placed on any dungeon room that doesn' | ||
+ | Traps start with 1 charge, when they run out of charges, they are removed from the dungeon and discarded. | ||
+ | ===Basic Traps=== | ||
+ | * {{color fg=# | ||
+ | * **Pit trap**---Str 1 does not work on Mage | ||
+ | * **Spike Trap**---Str 1 does not work on Fighter | ||
+ | * **Poison Dart Trap**---Str 1 does not work on Cleric | ||
+ | * **Deadfall Trap**---Str 1 does not work on Thief | ||
+ | * **Fear Trap**---Str 2 (affects morale only) does not work on Paladin or Illusionist | ||
+ | * **Whirling Blades**---Str 2 does not work on Barbarian or Ranger | ||
+ | ===Upgrading=== | ||
+ | Each upgrade to a trap adds 2 charges and 1 strength. | ||
+ | After the third upgrade, the trap is regarded as a deep hole with spring-loaded sides, tripwires, whirling knife blades driven by water power, broken glass and scorpions (DHSSTWKBWPBGS) and cannot be autokilled by a Thief. | ||
+ | {{spamemail}} | ||
+ | ---- | ||
+ | CategoryGames | ||
games/card/dungeonbuildertraps.txt · Last modified: by 127.0.0.1