games:wargame:warjdcampaign
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— | games:wargame:warjdcampaign [2015/03/30 18:58] (current) – created - external edit 127.0.0.1 | ||
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+ | ====== Judge Dredd Miniatures Campaign ====== | ||
+ | | Go back to ^ [[warjd]] | | ||
+ | |||
+ | ===== Starting Force===== | ||
+ | Every player has 500 credits to buy their initial force. | ||
+ | |||
+ | * **Force Lists** | ||
+ | * THE JUSTICE DEPARTMENT * {Legal} | ||
+ | * __BRIT-CIT JUSTICE DEPARTMENT__ {Legal} | ||
+ | * THE CITI-DEF {Legal} | ||
+ | * STREET GANG * - **PAINTED** | ||
+ | * APE GANG * - **PAINTED** | ||
+ | * __MOBSTERS__ * - **BASE PAINTED** | ||
+ | * **FATTIE STAMPEDE** * | ||
+ | * CURSED EARTH DESPERADOES * | ||
+ | * EAST MEG INVASION FORCE (I have 2 of these) | ||
+ | * __APOCALYPSE WAR RESISTANCE UNIT__ {Legal} | ||
+ | * **SKY SURFER GANG** * | ||
+ | * __LONE VIGILANTE__ * | ||
+ | * THE ANGEL GANG * | ||
+ | * THE DARK JUDGES (special rules) | ||
+ | * CHIEF JUDGE CAL’S PERSONAL RETINUE * {Legal} | ||
+ | * __ZOMBIE HORDE__ * - **BASE PAINTED** | ||
+ | * DEMONIC CABAL | ||
+ | * RENEGADE ROBOTS * - **BASE PAINTED** | ||
+ | |||
+ | **Bold Text** = I don't have \\ | ||
+ | __Underlined Text__ = I don't have but may have something that works as substitutes \\ | ||
+ | * = The force is also listed in the [[http:// | ||
+ | {Legal} = The campaign rules are written for the majority of the force lists, which are criminal in nature. | ||
+ | |||
+ | You also start with an initial Territory (which can never be taken away) | ||
+ | |||
+ | ==== Initial Territory ==== | ||
+ | Income: +100 Credits \\ | ||
+ | This is a city block, an underground bunker, a cursed earth town, a restaurant or even a Sector House. This is the force’s home Territory. Income is steady due to constant operations run with the knowledge that little will threaten their safety. | ||
+ | ==== Other Territories ==== | ||
+ | A force can own up to 10 territories. | ||
+ | * [[warjdterritories]] | ||
+ | ===== Mercenaries ===== | ||
+ | If there is a big enough disparity in the credit values of opposing forces, the difference can be made up with mercenaries. | ||
+ | |||
+ | ===== Reputation ===== | ||
+ | This is used to measure good players vs bad players - another mechanic to help even out the campaign. | ||
+ | ==== Initial Reputation ==== | ||
+ | For every Minion in your force, you get 1 Rep. \\ | ||
+ | For every Hero in your force you get 1 Rep +1 Rep/level (including the first level) | ||
+ | ==== Changing Reputation ==== | ||
+ | Winning a fight is +1 Rep. If you win against an opposing force that has a higher Rep, you also gain half the difference, rounded down. \\ | ||
+ | Losing is -1 Rep. If you lose gainst an opposing force that has at least double your Rep, you don't lose that -1: Instead you gain d10/2 Rep. \\ | ||
+ | If you capture a hostage worth at least 10 Rep, you gain 1 Rep for not killing them. \\ | ||
+ | Some territories are also worth Rep. | ||
+ | ==== Effects of Reputation ==== | ||
+ | If you fought against an opponent with a higher Rep, you receive a 10% bonus in credits from your territories. | ||
+ | If your opponent had 50% more Rep than you, you receive an additional 10% bonus as well. There is mention in the rulebook about how Reputation helps you get more specialised force members and better equipment from the Black Market - but that isn't implemented anywhere yet (possibly in later errata?) | ||
+ | |||
+ | ===== Scenarios ===== | ||
+ | |||
+ | I'll be judiciously adapting Necromunda scenarios, especially those found at [[http:// | ||
+ | * [[warjdscenarios]] | ||
+ | |||
+ | ===== House Rules ===== | ||
+ | |||
+ | Basically bits from Necromunda I've converted over, optional rules forum members have made, stuff from Mongoose that's a variant or anything we come up with during the campaign | ||
+ | |||
+ | * [[warjdspecial]] - discussed but not playtested yet | ||
+ | * [[warjdhouse]] - not discussed or playtested yet | ||
+ | * [[warjdgang]] - not discussed or playtested yet | ||
+ | * [[http:// |
games/wargame/warjdcampaign.txt · Last modified: 2015/03/30 18:58 by 127.0.0.1