roleplaying:narrativemusings
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— | roleplaying:narrativemusings [2013/03/13 00:38] (current) – created - external edit 127.0.0.1 | ||
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+ | ======Musings====== | ||
+ | {{parent page=RulesNarrative}} | ||
+ | ===1=== | ||
+ | An on-again off-again idea I've been having about computer modelling/ | ||
+ | There was a recent discussion over on the Hero boards about the Morphological method of creating a story based on the method used by [[http:// | ||
+ | ~He listed 44 potential characters ranging from bums to jugglers and playboys, virgins to slaves and governors. These people were in possession of 11 traits, honour, courage and love among them. | ||
+ | ~They might be seeking relief from 13 things GÇô for example, bad habits, temptation, a threat GÇô or be seeking revenge against 14 different protagonists. He listed 40-odd things that could stand in their way GÇô a contract, a tradition, blindness, money, lack of influence, for example GÇô then portrayed 40-odd different ways to resolve this, prayer, logic, threats and sacrificing a friend among them. | ||
+ | This can be applied to any genre, you would just need to modify the lists. | ||
+ | However - for a simulation, I would want more than that. Mainly character links/hooks to each other and to events in the story. | ||
+ | For linking I was thinking some kind of investment stat - how much a character cares about the outcome of any given event - or how much they care about the fortunes of another character. | ||
+ | If you view a book as a timeline, you could also break it down into acts similar to plays, television or movies - defining those acts as either pertaining to a major event or pertaining to a major location/ | ||
+ | Anyhow, more musing later, in the meantime - here are some links to things I've found on the internet that are relevant to this subject: | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | ---- | ||
+ | CategoryNarrative | ||
roleplaying/narrativemusings.txt · Last modified: 2013/03/13 00:38 by 127.0.0.1