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      <title>Architectural Configuration Program</title>
      <modified>2010-08-10T11:26:15.93+10:00</modified>
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         <article>
            <title>Architectural Configuration Program</title>
            <image>
               <filename>architectural_config.jpg</filename>
               <caption>A TARDIS that has been recently altered by the configuration program</caption>
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               <p>
                  <tv>The Spatial Distribution Circuits use
          the Architectural Configuration Program to control the
          interior space allocation. Since a TARDIS's rooms and
          corridors are made from mathematical building blocks, its
          architecture can be remoulded.</tv>
                  <extended>The operator can exert direct control of
          the interior architecture, designing things as he sees
          fit. The Protyon Unit's matter generation technology is
          used to generate</extended>
                  <reference>custom
          designed modules</reference>
                  <extended>(aka
          Storage Rooms)</extended>
                  <unofficial>and
          upgrade modules</unofficial>
                  <reference>which are
          then linked (via space-time bridges</reference>
                  <extended>called Dimensional Junctures)</extended>
                  <reference>to the Core Service Module. Using
          these Matter Control Projectors that surround the Core
          Service Module, the Dimensional Stabilizers can control
          any add-on modules.</reference>
               </p>
               <p>
                  <extended>Using Dimensional
          Junctures</extended>
                  <tv>the rooms don't even
          have to be connected in any logical or mappable fashion.
          Multiple doorways can lead to the same room,</tv>
                  <reference>and a single doorway can lead to two
          different places depending on which way you walk through
          it.</reference>
                  <tv>Some frown on these sorts of
          configurations and believe that a properly stabilized
          Pedestrian Infrastructure should be able to be easily
          mapped in three dimensions.</tv>
                  <extended>Temporal Locks are another way to
          customize the architecture. They can be used to separate
          part of the TARDIS interior, such as a Storage Room.
          Temporal Locks can even be used to connect that room to
          Normal Space via a Real World Interface. Once set up, a
          Temporal Lock is activated or deactivated by pressing the
          three green light-up buttons, found inside the room in
          question.</extended>
                  <tv>Using this
          Architectural Configuration Program the operator can lock
          or unlock any door in a TARDIS</tv>
                  <extended>interior from the console (there is a
          white flash around the frame when a door locks or
          unlocks). The interior can even be reconfigured to trap
          hostile entities in dead end corridors.</extended>
                  <tv>It is even possible to vary the total interior
          volume of a TARDIS (see Dimensional
          Transcendence). It should be noted that complex
          modifications are very difficult, and the operator must
          have a Rassilon Imprimature or (at minimum) be
          telepathically linked with a TARDIS to ensure
          success.</tv>
               </p>
               <p>
                  <reference>A standard TARDIS has a
          million rooms</reference>
                  <extended>and at least
          12 levels. The total volume of rooms and corridors of a
          complete Type 40 TARDIS has been described as being about
          the size of a small town. It's also been described at
          being at least twice the size of San Francisco's
          Chinatown at the beginning of the 21st century. A fully
          guided tour of a Type 40 TARDIS could take a couple of
          years.</extended>
                  <tv>Regardless of how the
          lifts and stairs are configured, a person will feel they
          are moving deeper the closer one gets to the</tv>
                  <unofficial>Cloister Room.</unofficial>
               </p>
               <p>
                  <extended>Since the interior of a TARDIS
          is a Micro-Universe,</extended>
                  <unofficial>if
          one sets off in one direction, one will eventually return
          to one's point of origin. For this reason</unofficial>
                  <tv>a TARDIS could (like the N-Space Universe) be
          considered practically "infinite."</tv>
                  <extended>This phenomenon is called infinite
          recursion.</extended>
               </p>
               <p>
                  <extended>The Protyon Unit keeps in
          constant communication with all parts of a TARDIS using
          Artron transmissions.</extended>
                  <tv>The
          individual rooms of a TARDIS can be located using the
          spatial distribution circuits,</tv>
                  <extended>which detect the unbalanced energy each
          room has with respect to the outside world. These rooms
          are monitored with the Architectural Configuration
          Indicators,</extended>
                  <unofficial>ensuring
          that every part of a TARDIS is in constant
          communication with every other part.</unofficial>
                  <extended>It should be noted that while Storage
          and Power Rooms are detectable, Zero Rooms are balanced
          to zero energy, and thus don't appear on the
          Architectural Configuration Indicators.</extended>
               </p>
               <p>
                  <tv>A TARDIS is</tv>
                  <unofficial>constantly reforming, remodelling
          and</unofficial>
                  <tv>redecorating various parts of
          its interior.</tv>
                  <extended>In theory
          these redecorations are done in a manner that will be
          pleasing to the TARDIS's operator,</extended>
                  <reference>but sometimes they are due to random
          dimensional feedback.</reference>
                  <extended>Being
          four dimensional beings TARDISes are even able alter the
          architecture to accommodate new passengers before the
          ship's Time Lord knows there will be a new passenger.
          This can extend to rearranging and creating new living
          rooms. Minor alterations to the architecture can also
          occur when a TARDIS diverts Artron Energy to assist in a
          Time Lord's regeneration.</extended>
                  <reference>
          A TARDIS with Time War era upgrades automatically
          reconfigures the architecture to make sure the room he
          needs comes to him.</reference>
                  <unofficial>Over
          time a TARDIS grows, acquiring additional polychoral
          facets.</unofficial>
                  <extended>When a TARDIS
          acquires extra internal dimensions</extended>
                  <tv>its acronym changes from Time and Relative
          Dimension in Space to Time and Relative Dimensions in
          Space.</tv>
               </p>
               <p>
                  <reference>Despite these</reference>
                  <unofficial>constant</unofficial>
                  <extended>changes, the interior is always
          organized according to a specific geometry, which can be
          followed if you understand the pattern.</extended>
                  <reference>The Time
          Sceptre is the central structure which contains the
          Interstitial Antenna, Control Rooms, Switch Room, Power
          Rooms, Dynamorphic Generators, Life Support, Basic Crew
          Facilities, Artron Mainframe, Transpower System, and the
          Cloister room.</reference>
                  <extended>All other
          storage rooms are located in pods around the outer
          surface of the</extended>
                  <reference>
          spherical</reference>
                  <extended>
          micro-universe.</extended>
                  <tv>Other things that
          remain fairly constant are the general floor plan (which
          does tend to vary slowly over time), and the color,
          which</tv>
                  <reference>by default</reference>
                  <tv>is off-white.</tv>
                  <reference>Virtually all of the artronic,
          communications, and power linkages in a TARDIS pass
          through Dimensional Juncture to get wherever they need to
          be.</reference>
               </p>
               <p>
                  <extended>Using the Architectural
          Coordinate Selector,</extended>
                  <tv>specific
          rooms can be deleted. Deleted rooms can either be
          jettisoned</tv>
                  <extended>into the
          Space-Time Vortex</extended>
                  <tv>or they can be
          converted into</tv>
                  <extended>
          Artron</extended>
                  <tv>Energy.</tv>
                  <extended>This is done by collapsing their shells
          and feeding them into a TARDIS's Mass Converter.</extended>
                  <tv>When calculating the energy release the
          operator is reminded that in the extra-temporal physics
          of the 5th dimension E = mc3. Since the mass
          of unused rooms can be converted into energy</tv>
                  <extended>it is possible that a TARDIS creates the
          extra rooms to serve as an auxiliary power source. It
          would take the TARDIS less then a decade to regenerate
          several thousand tons of interior mass.</extended>
                  <tv>The multidimensional mass of a complete TARDIS
          has been known to reach 68 thousand metric tons, but no
          upper limit has been discovered.</tv>
                  <reference>It should be noted, that if the
          Architectural Configuration Program is used while a
          TARDIS is in the Vortex</reference>
                  <tv>only the
          number of rooms to be moved/deleted can be specified but
          the actual choice of which rooms are moved/deleted is
          completely random.</tv>
               </p>
               <p>
                  <unofficial>If the Pedestrian
          Infrastructure in destabilized then the corridors and
          internal doors of a Timeship will be connected to
          different places depending on what angle you approach
          them.</unofficial>
                  <extended>During the Time War
          the matter used for the internal structure of a TARDIS
          can withstand a full-on thermonuclear blast. It is
          theoretically impossible for there to ba a breach between
          the TARDIS's micro-universe and the Vortex. This is
          because the Internal Dimensional Units act to prevent
          internal trans-dimensional breaches. Nevertheless such
          breaches have been known to occur under extreme
          circumstances, and there is a high-pitched alarm designed
          to alert the crew if the structural integrity has been
          breached.</extended>
                  <tv>Such a breach in the
          endo-shell of a TARDIS could</tv>
                  <extended>(among other things)</extended>
                  <tv>allow all the air to leak out.</tv>
               </p>
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      <copyright>This page is the property of William B. Swift (B.S. Productions)
                    willbswift@hotmail.com</copyright>
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