The Western Shores Campaign





Br = Bronze El = Electrum Si = Silver
Go = Gold Pl = Platinum P = Paper


e1 = size of a 1 cent e5 = size of a 5 cent
e20 = size of a 20 cent ep = size of a penny
el = larger than a penny p5 = size of a $5 bill
p10 = size of a $10 bill p100 = size of a $100 bill


R = round O = octagonal P = Pentagonal
T = triangular S = square C = Cross shapped (+, not biblical)
St = 5 pointed star Re = rectangular +h = with a hole (inthe middle)
+g = with a gem (in the middle) +ch = with a hole (in a corner)

Name, Material, Size, Shape, Face, Back, = equivalent
All coins have a date, their name, and the current rulers name and the coins value written on their surface.


Hikinsu, Br, e5, R, Building, Ruler's head
Tokinsu, Br, e20, R, Sword, Ruler's head = 10 Hikinsu
Isokinsu, p5, Re, Hero's head and buildings, Ruler's head and inscription = 50 Hikinsu
Momokinsu, p5, Re, Hero's head and weapons, Ruler's head and inscription = 100 Hikinsu
Ihokinsu, p10, Re, Hero's head and armies, Ruler's head and inscription = 500 Hikinsu
Chikinsu, p10, Re, Battle scene, Ruler's head and inscription = 1000 Hikinsu
Yorozukinsu, p100, Re,Court scene, Ruler's head and inscription = 10,000 Hikinsu

Coins have milled edges. All currency contains a thin strip of magical metal containing an ID. All paper notes are moderately realistically coloured. The edges vary in colour in the following order - Black, Green, Blue, Yellow, Red.

Pronouciation :
he kins, to kins, ih so kins, mow mow kins, ih ho kins, chee kins, yo ldho tzu kins


Hapenny, Br, e5, R, Heraldic water carrier, Royal Coat of Arms = 1/2 Penny
Penny, Br, ep, R, 1 Heraldic triflower, Royal Coat of Arms
Thrupenny, Si, e1, R, 3 Heraldic triflowers, Royal Coat of Arms = 3 Pennies
Sixpence Si, e5, R, 6 Heraldic triflowers, Royal Coat of Arms = 6 Pennies
Shilling Si, e20, R, Heraldic cross, Royal Coat of Arms = 12 Pennies
Florin Si, ep, R, Maltese cross, Royal Coat of Arms = 2 Shillings / 24 Pennies
Pound Si, ep, O, Heraldic sheaf of wheat, Royal Coat of Arms = 20 Shilliings / 140 Pennies
Sovereign, Go, e20, R, Ornate heraldic cross, Royal Coat of Arms = 21 Shillings / 152 Pennies

The silver and gold coins have milled edges.


Didrachm, Br, ep, R+h, Circles, Inscription
Drachm, Br, ep, T+h, Triangles, Inscription = 10 Didrachm
Tetradrachm, Si, ep, S+h, Squares, Inscription = 50 Didrachm
Shekel, Si, ep, P+h, Pentagons, Inscription = 100 Didrachm
Dinar, Go, e20, C+h, Squares and circles, Inscription = 200 Didrachm
Thrymsa, Go, ep, S+h, Triangles and trapezoids, Inscription = 500 Didrachm
Tetradinar, Pl, el, Re+ch, Inscription, Inscription = 1000 Didrachm

All coins have raised edges. Coins are very different due to low tactile sense (relatively). Holes are for carrying coins.

Mountain Dwarf

Karn, Br, ep, S+ch+ch+ch+ch, Forge, Ruler's head
Dikarn, Br, ep, S+ch+ch+ch, Hammer, Ruler's head = 2 Karn
Pekarn, El, ep, S+ch+ch, Axes, Ruler's head = 5 Karn
Karn 'a, Si, ep, S+ch, Warhammer, Ruler's head = 10 Karn
Dikarn 'a, Si, ep, S+g (emerald), Ruler's head in gem = 20 Karn
Pekarn 'a, Go, ep, S+g (sapphire), Ruler's head in gem = 50 Karn
Karn 'a Karn, Go, ep, S+g (ruby), Ruler's head in gem =100 Karn

All coins have milled edges. Holes are for machine sorting. All coins are magical with the following properties - resist tarnish/wear and an ID. The highest three coins have a magically melded gem in the centre with a hologram of the Ruler's head inside. Coins were designed square for ease of stacking.


High Elven (Valarquendi)

Valyrch, Br, e5, R, Symbol of Air, Orc
Valtorog, Br, ep, R, Symbol of Earth, Troll = 5 Valyrch
Valatani, Si, e5, R, Symbol of Fire, Man = 10 Valyrch
Valquendi, Si, ep, O, Symbol of Water, Elf = 20 Valyrch
Valneogyth, Go, e5, R, Symbol of Entropy, Dwarf = 50 Valyrch

Wood Elven (Tauriquendi)

Galadyrch, Br, e5, R, Acorn, Orc
Galadtorog, Br, ep, R, Leaf, Troll = 5 Valyrch
Galadatani, Si, e5, R, Branch, Man = 10 Valyrch
Galadquendi, Si, ep, O, Sapling, Elf = 20 Valyrch
Galadneogyth, Go, e5, R, Tree (Linden), Dwarf = 50 Valyrch

Dark Elven (Moriquendi)

Ungolyrch, Br, e5, R, Spider, Orc
Ungoltorog, Br, ep, R, Scorpion, Troll = 5 Valyrch
Ungolatani, Si, e5, R, Serpent, Man = 10 Valyrch
Ungolquendi, Si, ep, O, Dragon, Elf = 20 Valyrch
Ungolneogyth, Go, e5, R, Demon, Dwarf = 50 Valyrch

Sea Elven (Eariquendi)

Gaeryrch, Br, e5, R, Fish, Orc
Gaertorog, Br, ep, R, Dolphin, Troll = 5 Valyrch
Gaeratani, Si, e5, R, Whale, Man = 10 Valyrch
Gaerquendi, Si, ep, O, Kraken, Elf = 20 Valyrch
Gaerneogyth, Go, e5, R, Krell, Dwarf = 50 Valyrch

Elvish currency is interchangable between the various sub races. All coins have milled raised edges. All coins have 3 magic tags for identification, they vary with the sub race :-
High Elf coins -
Warm to the touch, Glow in the dark and do not slip against each other no matter the force.
Wood Elf coins -
Weigh the same as wood, Their edges blend into the background and do not make a sound when rubbed against each other.
Dark Elf coins -
Cold to the touch, Absorb light and feel slippery.
Sea Elf coins -
Vary amongst the above three

Currency - Other Races

Hobbits use Human.
Hill Dwarfs use Human or Mountain Dwarf.
Mountain Dwarf is the most stable and regarded as the best currency.
Large amounts of money are in the form of Bank Scrips, redeemable at respected banks.

17 September, 1996
Peter Cobcroft
The Western Shores Campaign