factionpbta:play:movetypes
Table of Contents
Move Types
Combat Moves
| Defend | 2020/05/29 21:37 |
| Melee | 2020/05/26 21:07 |
| Recover | 2020/05/27 18:08 |
| Sucker Punch | 2020/05/26 21:07 |
Completion Moves
| Negative Event | 2020/05/26 22:58 |
| Negative Personal Change | 2020/05/26 22:58 |
| No Shadow | 2020/05/26 21:17 |
| Positive Event | 2020/05/26 22:58 |
| Positive Personal Change | 2020/05/26 22:58 |
| Sombras Que Corta | 2020/06/01 19:58 |
| The Wild Hunt | 2020/06/01 20:03 |
Coterie Moves
Each Coterie provides a safe base, a method of transport and resources to further your goals. They also share common moves
| Architectural Usurpation | 2020/05/26 20:20 |
| Bigger on the Inside | 2020/05/26 20:20 |
| Blood rites | 2020/05/26 20:19 |
| Isomorphic Controls | 2020/05/26 20:21 |
| Metatime | 2020/06/01 20:09 |
| Protection of the Spirits | 2020/05/26 20:18 |
| Shapeshifting | 2020/05/26 20:22 |
| State of Grace | 2020/05/26 20:21 |
Downtime Moves
These Moves are actions that can be made only during downtime - when you are not actively out completing a mission, investigating a problem, troubleshooting or otherwise away from the safety of your base.
| Acquire Asset | 2020/05/26 18:30 |
| Commune with the Spirits | 2020/06/02 19:43 |
| Hack Biodata | 2020/05/26 18:30 |
| Heal | 2020/05/26 18:33 |
| Relieve Stress | 2020/05/27 17:36 |
| Train | 2020/06/02 19:22 |
| Visit the City | 2020/05/26 18:31 |
| Work on a Project | 2020/05/26 18:31 |
Faction Moves
Generic
| Entropic Shift | 2020/06/06 06:40 |
| Faction Knowledge | 2020/06/01 20:12 |
| Metaphrase | 2020/05/26 18:34 |
| Ritualist | 2020/06/06 06:57 |
| Shadow Dance | 2020/06/06 06:34 |
| Umbraception | 2020/06/06 21:22 |
Sibling
| Better Lucky than Good | 2020/06/13 00:06 |
| Dissociate | 2020/06/01 19:57 |
| Reverse the Polarity | 2020/06/01 19:57 |
Cousin
| Sombras Que Corta | 2020/06/01 19:58 |
| Technical Savant | 2020/06/13 00:11 |
Parent
| All Part of the Plan | 2020/06/01 20:16 |
| Gambit | 2020/06/01 20:02 |
| Lethal Gambit | 2020/06/01 20:15 |
| Misdirection | 2020/06/01 20:14 |
| Motivation | 2020/06/01 20:14 |
| Playing the Long Game | 2020/06/01 20:15 |
| Risky Gambit | 2020/06/01 20:14 |
God Parent
| The Wild Hunt | 2020/06/01 20:03 |
General Moves
| Act under Pressure | 2020/05/27 17:33 |
| Discern Reality | 2020/05/26 21:03 |
| Helping or Hindering | 2020/08/03 21:46 |
| Resist | 2020/06/03 15:50 |
| Spout Lore | 2020/05/29 22:09 |
| Spout Technobabble | 2020/06/01 23:29 |
| The Catechism | 2020/05/27 17:45 |
Signature Moves
Every playbook has one or more signature moves that distinguish it from the other playbooks. Here is a list of those moves.
| Ad Vitem | 2020/05/27 05:42 |
| Change Tactics | 2020/05/29 21:48 |
| Oncoming Storm | 2020/06/01 22:08 |
| Regeneration | 2020/05/26 19:07 |
| RUN! | 2020/06/02 02:22 |
| Savvy | 2020/05/27 05:45 |
| Silver Tongued | 2020/06/02 01:49 |
| Tactics | 2020/05/29 21:49 |
| That's Lord to you | 2020/05/26 19:07 |
| Touched by the Spirits | 2020/05/27 05:33 |
| Tough as nails | 2020/05/27 05:46 |
| Two Hearts | 2020/06/13 00:35 |
| Your Whole Life Behind You | 2020/05/27 05:37 |
Social Moves
| Convince a Person | 2020/05/26 20:58 |
| Read a Person | 2020/08/03 22:05 |
factionpbta/play/movetypes.txt · Last modified: by 127.0.0.1
