An artifact of power has been unearthed, the magical emanations in the ether have attracted treasure seeking wizards.
1 Wizard each
Place a geomorph with a farm.
Place the Key of Soloman counter on the farm.
Each player then places 2 random geomorphs Start Roll to see who goes first.
Start each wizard with full mana at the furthest legal hex away from every wizard and the Key. The Player going first places their wizard first.
They are in Human shape.
Leaving the map without the Key is an instant defeat.
Also see The Key of Soloman
The first wizard to leave the map with the Key of Soloman wins.