Introduction
Disclaimer

Characters
Creating Characters
Races
Skills
Abilities
Backgrounds
Gifts
Flaws

The Universe
Weapons
Equipment
Ships
Planets
Organisations

Miscellaneous
Glossary
Episode Summaries
Character Sheet
Reference Sheets
Download Rules

Links



The Farscape Random Scenario Generator

Part 1 - External Events Part 2 - Character Events Part 3 - Farscape Flavour

Printable version available in the downloads section

External events (usually the main plot)-

Roll Table Result Episodes
00-15 Aliens Aliens board the ship 1.1, 1.4, 1.5, 1.15, 1.18, 2.5, 2.11, 2.14, 2.18, 2.20, 3.18, 4.5, 4.7, 4.14
16-55 Planet The crew lands on another planet 1.2, 1.6, 1.8, 1.9, 1.11, 1.12, 1.19, 1.20, 1.21, 2.1, 2.3, 2.4, 2.10, 2.19, 2.21, 2.22, 3.1, 3.5, 3.7, 3.10, 3.13, 3.14, 3.17, 3.19, 4.2, 4.3, 4.4, 4.9, 4.10, 4.12, 4.13, 4.15, 4.16, 4.20
56-68 Ship   The crew boards an alien ship 1.7, 1.22, 2.2, 2.6, 2.8, 3.2, 3.6, 3.20, 3.21, 4.1, 4.19
69-75 Attack The ship is attacked 2.9, 2.12, 3.4, 3.8, 3.22, 4.8
76-86 Anomaly The ship runs into an anomaly 1.3, 1.13,  1.16, 1.17, 2.16, 3.3, 3.9, 3.12, 4.6, 4.11
87-92 Accident  A crewmember suffers an accident 1.10, 1.14, 2.7, 2.15, 2.17
93-99 Other Misc 2.13, 3.11, 4.17, 4.18, 4.19, 4.21, 4.22

 


Aliens

Roll Why are they onboard? Roll Complications Episodes
00-23 To help with a current crisis 00-33 Backward alien, hated enemy 1.1 – Premier
34-66 Mistaken identity and alien killed 2.14 – Beware of dog
67-99 Aliens require a lot of convincing, and may betray 2.20 – Liars, guns and money 2, With friends like these
24-46 To trade 00-33 Kidnapping with weapons 1.4 – Throne for a Loss
34-66 Kidnapping with strange device 4.7 – John Quixote
67-99 Harvesting with strange powers 4.14 – Twice shy
47-77 Because their ship is damaged 00-25 Disguised enemy, secret weapon 1.5 – Back and back and back to the future
26-50 Disguised enemy, new ally 1.15 – Durka returns
51-75 Suborned crewmembers, hated enemy, new ally 2.18 – A clockwork Nebari
76-99 Traitor, hated enemy 3.18 – Fractures
78-92 To avoid capture 00-50 Hated enemy, contagion 1.18 – A bug’s life
51-99 Hated enemy, new ally 4.5 – Prayer
93-99 To upgrade the ship   Hijacking 2.5 – Crackers don’t matter

 Planet

Roll Why did we land? Roll Complications Episodes
00-18 To effect repairs 00-16 Backward society, items require searching 1.2 – I, E.T
17-32 Bounty hunters, nefarious locals 1.11 – Till the blood runs clear
33-48 Crewmember problem, nefarious locals 2.22 – Die me dichotomy
49-64 Trouble with authorities, unknown interested party 3.7 – Thanks for sharing
65-80 Traitor, authorities catch up 3.10 – Relativity
81-99 Quarantine, authority with ulterior motives 4.10 – Coup by clam
19-36 For recreation 00-16 Controlled locals, authority with ulterior motives 1.6 – Thank god it’s Friday – again
17-32 Time travel, split party 3.5 – Different destinations
33-48 Crewmembers harvested, nefarious locals 3.13 – Scratch ‘n sniff
49-64 Time travel, authorities catch up 4.2 – What was lost 1, Sacrifice
65-80 Local criminals, new device 4.4 – Lava’s a many splendored thing
81-99 Backward society, critter 4.13 – Terra firma
37-57 To trade 00-14 Mystical superbeing, old enemy 1.8 – That old black magic
15-28 Authority with ulterior motives, dodgy goods 1.9 – DNA mad scientist
29-42 Authority with ulterior motives, crewmember framed 2.1 – Dream a little dream
43-56 Authority with ulterior motives, old enemy 2.10 – Look at the princess 1, A kiss is but a kiss
57-70 Nefarious locals, new device 3.19 – I yensch, you yensch
71-84 Nefarious locals, disguised enemy 4.9 – A prefect murder
85-99 Enemy meeting, disguised enemy 4.16 – Bringing home the beacon
58-66 Answering distress call 00-25 Crewmember harvested, mystical problems 1.12 – Rhapsody in blue
26-50 Locals with ulterior motives, authorities catch up 1.21 – Bone to be wild
51-75 Mystical superbeing, ship problems 2.3 – Vitas mortis
76-99 Betrayal, crewmember death 3.14 – Infinite possibilities 1, Daedalus demands
67-75 To help a sick crewman 00-33 Disguised friend, new enemy 1.19 – Nerve
34-66 Hidden enemy, henchman with ulterior motives 3.1 – Season of death
67-99 Enemy setup 3.17 – The choice
76-93 To rescue a crewman 00-16 Enemy betrayed 1.20 – The hidden memory
17-32 Hostile natives 2.4 - Taking the stone
33-48 Hostile allies, traitors, unexpected ally 2.21 - Liars, guns and money 3, Plan B
49-64 Mind control 4.3 - What was lost 2, Ressurection
65-80 Time travel, backward natives 4.12 - Kansas
81-99 High level authorities, hidden assets 4.20 - We're so screwed 2, Hot to Katratzi
94-96 To steal   Dangerous money 2.19 - Liars, guns and money 1, A not so simple plan
97-99 For training   Old enemy 4.15 - Mental as anything

Ship

Roll Why did we board their ship? Roll Complications Episodes
00-09 To steal   Attacked, new device 1.7 - PK tech girl
10-45 Make a deal with the enemy 00-25 Enemy becomes captive, party split 1.22 - Family ties
26-50 Most crewmembers disagree 2.2 - Mind the baby
51-75 Enemies superiors cause problems 3.20 - Into the lion's den 1, Lambs to the slaughter
76-99 Must destroy ship 3.21- Into the lion's den 2, Wolf in sheep's clothing
46-72 To trade 00-33 Mystical superbeing, mystical problems 2.6 - Picture if you will
34-66 Nefarious authorities, critter 2.8 - Home on the remains
67-99 Local terrorists 3.2 - Suns and lovers
73-90 To make repairs 00-50 Ship full of psychotics 3.6 - Eat me
51-99 Ship dieing, attacked 4.1 - Crichton kicks
91-99 To rescue a crewman   Plague outbreak 4.19 - We're so screwed 1, Fetal attraction

Attack

Roll Why are they attacking us? Roll Complications Episodes
00-33 Mistaken identity 00-50 Ship attacked if proven helpless 2.9 - Out of their minds
51-99 Attacked by mad ship 3.22 - Dog with two bones
34-50 Authorities deem ship too dangerous   Testing crewmember 2.12 - Look at the princess 2, I do, I think
51-67 Ship survival   Disguised attacker 3.4 - Self inflicted wounds 2, Wait for the wheel
68-84 Food   Swallowed 3.8 - Green eyed monster
85-99 To capture a crewman   Leader has ulterior motives to crew 4.8 - I shrink therefore I am

 Anomaly

Roll Why did we fly into it? Roll Complications Episodes
00-20 To hide 00-50 Infestation 1.3 - Exodus for Genesis
51-99 Time travel 2.16 - The locket
21-70 Accidental 00-20 Pirates 1.13 - The Flax
21-40 Dimensional instability 1.17 - Through the looking glass
41-60 Xenophobic aliens 3.3 - Self inflicted wounds 1, Could'a would'a should'a
61-80 Energy beings 3.9 - Losing time
81-99 Ship eating fungus 4.6 - Natural election
71-90 A test 00-50 Memory duplication 1.16 - A human reaction
51-99 Alternate dimensions 4.11 - Unrealised reality
91-99 Lured there   Being wants to destroy ship 3.12 - Meltdown

Accident

Roll What kind of accident? Complications Episodes
00-20 Out an airlock Dark secret 1.10 - They've got a secret
21-40 Left behind Saved by oppressed people 1.14 - Jermiah Crichton
41-60 Inconvenient revelation Crew dissension 2.7 - The way we weren't
61-80 Run in with enemy agent Captured and tortured 2.15 - Won't get fooled again
81-99 Weapon discharge Legal proceedings 2.17 - The ugly truth